Visual Storytelling
Bailey Kalesti
Instead of showing another drab, gray render of the block out, I thought it would be more fun to look at some concept art...
I've been learning that pretty much all of my ideas for films, Hunted included, start from the place of a visual artist. I have some story ideas, but I mostly have mood and art ideas. That's probably just how my brain operates. Basically there are visuals that I want to make, and that's what motivates me first. Out of necessity, I figure out stories for them, but only because they're so important for movies to be interesting. Still, I love movies because they are all about visual storytelling. Other people can do the writing and directing, and then I'll set up the visual language, or design of it. Sound good? Okay, it's settled. ;)
Bailey